{"id":568,"date":"2008-09-22T22:21:21","date_gmt":"2008-09-23T02:21:21","guid":{"rendered":"\/blog\/?p=568"},"modified":"2015-02-19T21:26:18","modified_gmt":"2015-02-20T02:26:18","slug":"spore","status":"publish","type":"post","link":"https:\/\/www.holypotato.net\/?p=568","title":{"rendered":"Spore"},"content":{"rendered":"<p>Well, I spent the better part of a day on the weekend playing Spore, which is really unfortunate since I had a lot of work to do and it left me somewhat frustrated.<\/p>\n<p>The game involves progressing through 5 different minigames from single-celled organism swimming for food particles in a puddle, through creature, tribal, civilization and space exploration. There are a large number of reviews out there, and I have to agree with a number of points. While each stage was fun, they often felt kind of rushed &#8212; the game was prompting me to upgrade to tribal level when I hadn&#8217;t even harvested enough resources to upgrade my creature with all the new parts I found. The cell stage only had 12(?) organelles to upgrade to. Tribal and Civilization didn&#8217;t seem to fit in with the feel from the first two stages, where you were focused solely on one creature, RPG-like. I think the transition could have been smoothed a bit by making more of the pack option.<\/p>\n<p>I spent the most time in Creature phase as I had to play through it twice, and it really struck me how expensive arms and legs are, even if you put on non-stat-boosting ones. I wanted to create a 6-legged creature, but it was just too costly to pull off unless I spent a lot of time grinding after being prompted to proceed to tribal. I had to play through Creature stage twice because the first time through, as soon as I graduated to tribal, none of my units could move. Then, the same thing happened when I graduated to space stage. This just goes to show that Spore is, at the moment, a pretty buggy game. Those were just the game-ending bugs &#8212; there were numerous graphical glitches and random crashes through the game that I was ready to ignore. The big problem, however, is not the bugs but the <em>terrible <\/em>save game system. You have just one save game per planet that is always overridden when you save. There are no autosaves, either, so if it crashes and you haven&#8217;t thought to save, you&#8217;re out of luck. Plus, if you enter tribal, hit save, and then find you&#8217;re bugged out, the bug persists after you reload &#8212; you can&#8217;t go back to the creature stage to try to change your creature to see if that might help, since there&#8217;s only the one saved game. This also makes it difficult if you feel like exploring different options &#8212; going back to just before graduation to tribal to see if being more of a carnivore than an omnivore would change your fate, for instance. Skipping ahead to a stage is an option, but you lose certain bonuses you accrue for playing through the previous stages. <\/p>\n<p>I&#8217;ve heard that the space stage is the most interesting and in-depth part of the game, so it was a shame I couldn&#8217;t even play it with the same creature I had taken through the other stages. When\/if I get time next weekend, I might give it another whirl, but after so many crashes in one day, I&#8217;m tempted to just shelve it until a patch (or several) comes out.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Well, I spent the better part of a day on the weekend playing Spore, which is really unfortunate since I had a lot of work to do and it left me somewhat frustrated. The game involves progressing through 5 different minigames from single-celled organism swimming for food particles in a puddle, through creature, tribal, civilization [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/www.holypotato.net\/index.php?rest_route=\/wp\/v2\/posts\/568"}],"collection":[{"href":"https:\/\/www.holypotato.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.holypotato.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.holypotato.net\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.holypotato.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=568"}],"version-history":[{"count":0,"href":"https:\/\/www.holypotato.net\/index.php?rest_route=\/wp\/v2\/posts\/568\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.holypotato.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=568"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.holypotato.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=568"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.holypotato.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=568"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}