Little Known Facts About Calories

August 16th, 2010 by Potato

Calories can be scary things sometimes. Many people let them rule their lives, obsessively counting and studying the calories in their food. But, there are many little known facts about calories that you can use to master them.

This series of helpful videos will give any would-be dieter the information they need to come up with a reason to eat the foods they love, and would be denied by other diets. Enjoy!



Meta:

I could not for the life of me make the programming to have a play/pause button within the flash animation work, so I gave up and exported the movies, then uploaded them to YouTube, which I then embedded here. Far messier than it needed to be, but it works. I wanted to dive in and get some animation going while I was in the mood, and didn’t want to spend my 15-day trial with Flash just learning how to program properly, psssh. Some of this may be clunky as a result, as I was just trying to kludge my way through making Flash do what I wanted it to do. I figured I used Hypercard, how different could Flash be? The answer: very. What I found really frustrating was that I would do the same thing at different times, and I would get different results. One particularly frustrating thing was when I tried to make a part rotate. I’d set the pivot point, do the rotate graphic, and it’d work fine. Then, I’d do it again, and instead of rotating as I expected, it would try to do a 3D-esque out-of-plane warp/rotate animation, which was just ridiculous.

Photo credits: The food pictures were both taken from Wikimedia commons:
http://commons.wikimedia.org/wiki/File:Waffles_with_Strawberries.jpg
http://commons.wikimedia.org/wiki/File:Choco_chip_cookie.png

Wil Wheaton and Unikitteh Save Iceland

July 1st, 2010 by Potato

A Canada-Day special! The deadline for the unicorn-pegasus-kitten short story contest to benefit the Lupus Alliance of America was yesterday, so I’m putting up my entry, as well as Wayfare’s and Netbug’s! Enjoy, and wish us luck! Finally, Netbug’s:

It was going to be a bad day in John Scalzi’s life. Even he knew that, because it involved flying into Chicago’s O’Hare airport. No day went well that involved landing at O’Hare. What he did not know was the sheer magnitude of how bad his day was going to be.

The first plane in his route landed smoothly on the runway, right on time. That was a bad sign, and he knew it. Would probably miss his connection to Heathrow entirely now, and have to sleep in the airport. He made his way through the airport complex to the international departure lounge so he could at least begin the wait in the right spot.

He was lost in thought with the compose window on his netbook open when the disembodied voice from overhead announced that flight 745 to London Heathrow was boarding. John checked his netbook’s time, then his watch’s. Both agreed that this was approximately the time this plane should be boarding at.

Inconceivable.

Full of dread at what his highly improbable turn of good fortune at O’Hare portended, he boarded the plane. It was already half-full from its journey east from California, long-haul passengers half-asleep in their chairs already, and not terribly inclined to leave their seats to let the new passengers past to the window.

After asking for the 4th time, John finally got the brusque man in the rumpled clothes to stand up so he could move to his window seat. Once he got near enough to take a good whiff, John understood how his flight out of Chicago was going to go horribly wrong: this man smelled like a scientist that hadn’t showered for a week while being left out in the sun to bake and sweat. Which, given a flight from California back to Europe, was quite likely the case. He tried to breathe through his mouth, and wish he had packed one of those N95 masks like many travelers these days did…

He was rudely awaked from his nap by the fasten seatbelt chime. The captain started to say something when the plane suddenly dropped in the air. Someone a few rows up hit their head on the ceiling. A loud whining noise filled the air, and then a horrible silence followed by another sudden drop. John looked out the window and could see smoke from one of the engines.

“All passengers and crew fasten your seatbelts. We are going to have to make an emergency landing in Iceland.”

The man beside John held his chest tightly and looked pale. Even paler than someone in a potentially crashing plane should look. John looked out the window and tried to calm himself, hoping that he wouldn’t be called upon to try to remember his first aid skills and deal with a heart attack in an obnoxiously smelly man on a plane in the midst of crashing.

Though on that last note, looking out the window at the plumes of smoke did not help calm him. It did so little to calm him that he thought he had begun to hallucinate: the smoke seemed to fill the sky, no longer just a single plume from the damaged engine. The ground itself appeared to be on fire.

He looked straight ahead at the seatback in front of him. This was a much better place to look. “Ensure try table is stowed prior to all takeoffs and landings.” Read the sticker. Good advice that, plus it gave him something constructive to do. He checked that the little latch was in place, then pushed against it with both his hands just to be sure it wasn’t going anywhere. Better to be safe than sorry.

The man beside him seemed intent on drawing John out of his protective panic trance though. His hands were pawing at John’s face, grabbing his shirt, his arms. John tried to push him off, but as soon as he had made eye contact the man tried to draw him in close and say something to him, but then the world went black.

***

John awoke in hell.

Twisted, burning metal surrounded him, and he hurt all over. Well, technically he hurt all over, but his head hurt so much that it was the only pain he could focus on. The only thing at all he could focus on, really, since everything else seemed to be enveloped in a thick haze of unreality, and impenetrable curtain of “this can’t be happening to me”.

He saw the bodies of the dead and wounded, and it didn’t feel quite real. It was too much for the human mind to process.

He badly wanted to lie down and take a nap, but feared that might be a sign of brain damage. Instead, he tried to do what he could as one of the only survivors apparently able to move on his own two feet. He started to look to the other survivors, ready to help out. But as he shambled through the field of wreckage, he began to suspect he was the only survivor, until he came across the mangled remains of his companion from row 42.

“It’s… chosen you.” He coughed, drawing John in close to hear his dying words.

“What? You’re not making any sense. Can you tell me your name?” John asked, wondering how long it would take for an ambulance to arrive.

“I have precious few words to explain.” He muttered. “We were working on adapting a powerful… alien symbiate for humans. Superhumans.” John’s SF-trained mind raced at the possibilities. “It wasn’t supposed to choose a host yet. The heat from the fires… it’s bonded to you.”

John looked down at his hands. They were green. Not grass-stained green, or grimy from surviving a plane crash in Iceland, but green through and through. Superhuman, huh?

“You must finish the process soon, or you’ll both die.” This part was sounding less good. “Heat… it needs heat. Lots. Lots of heat.” He was sounding worse by the second too. John shook himself out of his daze and started checking the man’s body for shrapnel or anything that he might be able to help with. But there was no helping someone this mangled, even if he were a doctor with tools and drugs and iodine. Maybe the first aid kit had some iodine. Except for the stinging, it never hurt in situations like this.

The man, meanwhile, seemed to be losing consciousness. His eyes rolled back into his head, and his hand fell back to the ground. As John tried patting him down for protruding metal, he came to once again and pointed off to the distance. “The volcanoes… go there. The magma will… metamorphe… is…”

“You’re not making any sense! Come on, stay with me. You’ll be ok, just stay with me!” This last part, he knew, was a lie. He had flown through O’Hare that morning and both his flights were on-time. There was no way this was turning out ok for either of them.

“Lava. It’s the only thing here. Go. It’s… not far.”

“Come on mister, that’s crazy, I’m gonna stay right here with you until help arrives!”

“It’s doctor… Doctor Zugale. And it makes as much sense as surviving a plane crash without a scratch. Go.”

He then stubbornly played dead. John tried to shake him awake, but all he would do was occasionally cough blood and point at the volcano. A few minutes later, he was dead for real.

Seeing nothing in the wreckage and field of bodies worth hanging around for, he started walking for the volcano. It didn’t look all that far at all.

And he felt fantastic.

***

The Icelandic sky was grew dark on his walk, and then bright again with a maleficent red glow through the ash and ruin. He walked towards it, nearly there. His head still pounded, but now it seemed to keep rhythm with his steps, his marching. Somehow deep inside he was excited about the prospect of taking a swim in some nice, sulfuric lava.

He was climbing the now noticeably inclined ground at the base of the volcano when a unicorn-kitten-pegasus swatted him off his feet and flew past his head, landing a few feet away.

John was angry at the unikitteh. It wasn’t just being swatted off his feet by a creature that by all rights should not exist at all, but having it happen so close to that red-hot, inviting magma at the top of the volcano that frustrated him. Plus, his headache was that much worse when his feet weren’t moving, and he had become convinced that fire was just what the doctor ordered for that problem.

So it took him a moment in his rage to realize that astride the unikitteh was his friend Wil Wheaton.

…in a clown sweater.

“John?” Wil asked, startled. “Is that you?”

“Wil? What in the hell are you doing here?” He was captivated by the clown sweater. “And why are you wearing a clown sweater?”

“It’s a long story, John. But you can’t go up to the volcano!”

“Sounds swell, tell me about it while we walk.” Scalzi said, itching to get his body moving again.

“No, John! If you go there you’ll die, and take everyone else down with you!” Wil pleaded with his eyes.

John sat down. “I’m going to need some backstory here, Wil. All I know is I’m green and hurt all over, and it’s all because some doctor Z sat beside me on the flight to London, and he told me I had to go to the volcano and finish the metamorphosis.”

“Ok, the Coles notes version: unikitteh here is an alien who sought me out to help him with a mission here on earth…”

“He sought you out? Wil Wheaton?” Scalzi asked, incredulous.

“Yes, classic case of confusing fictional character for real person, happens every year at comicon… this just had… further-reaching consequences.”

“Ok. Space alien. Being green at the moment, I’m actually with you on that one.”

“Right, so he tells me about this incredibly dangerous organism that was taking over human hosts, and working towards the domination of our planet. The whole planet, John.”

“More than just your one planet, to be truthful.” Said unikitteh, in very passable English.

“But that doesn’t explain the clown sweater.” John said, mirth in his voice.

“He caught me on laundry day.”

“Oh. Been there, I suppose.”

“So, I’m afraid that if you do give the symbiote the heat and sulfur it’s craving, you’ll unleash a terrible menace. Those are the ingredients it needs to reproduce. It will consume your body, and start a chain reaction in the volcano. The spores of its offspring will be sent aloft in the ash cloud, to infect every continent on your quaint little planet.” Unikitteh said.

“How do I know that by standing here and not going into the flame isn’t what will kill me? Dr. Z was pretty clear about that, for a dying guy. Plus, he was human. How do I know I can trust you?”

“You can trust me, John.” Wil said, in his ridiculous clown sweater.

John looked from unikitteh to his friend Wil, and back. Then to the volcano.

He knew, somehow, deep down inside, what was calling him. The beat of his headache seemed to resonate with the explosions of the volcano. He started walking upwards.

Just then, unikitteh took flight, and swooped at John. “O’Hare, no!” Wil cried “let me try to talk to him a bit more!”

“O’Hare?” John asked. “Is that your name? O’Hare?!”

“Verily,” said the unikitteh O’Hare. John was knocked to his knees by the power of his rage. Reactions he didn’t know he had took over, and John sprang to his feet, snarling. He felt a change in his hands, and saw that nearly instantly an axe and shield had formed there, ready to fight his ancient enemy…

Note that since this is Netbug’s story, all rights are reserved, and I can’t authorize reproduction beyond BbtP.

As part of the Canada-Day special, I’ve also posted Wayfare’s and my own stories.

The Peculiar Things Dragons Eat

July 1st, 2010 by Potato

A Canada-Day special! The deadline for the unicorn-pegasus-kitten short story contest to benefit the Lupus Alliance of America was yesterday, so I’m putting up my entry, as well as Wayfare’s and Netbug’s! Enjoy, and wish us luck! Next up, Wayfare’s:

“Hey, you have to check out this epic chestpiece that just dropped!” Wil said on the group channel after looting the dragon’s ruined corpse.

“Which one?” John asked.

“It.”

“I didn’t catch that, which one is it?”

“It’s just called ‘It’.”

“That’s bizarrely succinct. This game loves giving its epic armour epically long names, like the Legendary Chestpiece of Striking Out Against the Hated Undead As Blessed by Uther the Third. Hey, there it is in the list though - ‘It’. Huh.”

“This thing is awesome, I’m gonna have to roll need on it.”

“Sure, it’s all yours. I’ll take the axe though.”

“All right, let’s go finish this dungeon off! Just one more boss to go.”

“No. No no no no no no NO. I’m afraid Scazlorc can no longer come out and play tonight.” John said.

“What? Come one, we’re almost at the end, let’s finish this.” Wil coaxed.

“Pan the camera around and look at yourself. You look ridiculous.”

“Ha! A giant clown face, that’s hilarious!”

“No, it’s not funny, it’s stupid and dumb, and um… really bad. It’s totally immersion-breaking. We can’t continue this raid if you’re going to wear that… thing.”

“Dude, it’s uber. This chestpiece gives me at least twice the health of my old one.”

“I don’t care, this is a role-playing game, and I can’t stay in character seeing my tank run around in a… a… clown sweater.” John said, the distaste at the last dripping in his voice.

“It’s going to help us win, and don’t talk to me about immersion when you spend your time looking at your toolbar anyway. Let’s just do this.” Wil pleaded.

“I have no idea why the game designers put that in, but you know you wouldn’t be caught dead in something like that in real life, so why would your dashing warrior hero alter-self wear it around the fantasy realm slaying dragons? It doesn’t even look the slightest bit non-flammable. Hell, my daughter wouldn’t let her gnome wear that.”

“It’s just a character. And besides, I have experience playing characters wearing dumb sweaters.”

“I’d hoped that you’d know better by now.” John jibed.

“Ha. Ha. Ha.” Wil responded, dripping with sarcasm. “Can we get going now? The mobs at the entrance are going to start respawning soon, and if I don’t log off by midnight, my wife will have my head on a pike for real.”

“Change your armour back and then we can continue.” John had his orc avatar cross its arms and tap its foot, impatiently.

“I told you, this thing, It’s awesome. It is possessed of so much awesomitude that it ran out in the graphics department, so it looks like crap, but I’m fine with that.”

“If you were a real gamer like me you could beat this boss in just a thin sheen of glistening digital sweat.”

“Uhh… let me get that image out of my head first.” Wil said, shuddering. “And I am a real gamer. I…”

“Prove it.” John interrupted.

“Huh?”

“Prove that you’re a real gamer. Let’s duel.”

“Are you serious? That’s so juvenile.”

“Has that sweater has robbed you of all dignity? Step up, man. Wear the ‘uber’ thing, I can still take you any day of the week and twice on Sunday.” John boasted.

“Fine, if it’ll shut you up. When I win…”

“If.”

“When, because this sweate–chestpiece rocks, as you will soon see, and when I do, you have to give up on this strict role-playing crap and let me use all the cool stuff this game has to offer.”

“Agreed, except the unikitteh. That thing is so dumb, I can’t believe you spent so long working on unicorn faction just to blow all your gold on it.”

“It’s a flying mount.”

“That has the head of a perpetually smiling kitten.”

“I still think it’s cool.”

“And I will disabuse you of that notion… with my axe.”

Note that since this is Wayfare’s story, all rights are reserved, and I can’t authorize reproduction beyond BbtP.

As a Canada-Day special, I’ve also posted Netbug’s and my own stories.

The Many Drafts of The Internet Dreams

July 1st, 2010 by Potato

A Canada-Day special! The deadline for the unicorn-pegasus-kitten short story contest to benefit the Lupus Alliance of America was yesterday, so I’m putting up my entry, as well as Wayfare’s and Netbug’s! Enjoy, and wish us luck! First up, mine:

Partly so I feel better about this “work” not going to waste, here’s a few versions of my story for John Scalzi’s short story contest. They’re drafts, but fairly complete drafts (i.e., it shouldn’t be too painful to read through them). I like how this idea was taken in so many different directions before getting to the submitted version… hopefully you also like the insight into the process. If not, skip ahead to the second version, which is what was ultimately submitted.

The first version was not a complete draft, more of a sketch of the story with some key points I wanted to write around. But, I couldn’t quite make the story work as framed (a discussion between two people), so instead I went with a narrative, but kept the closing lines:

There are many emergent phenomena in the world around us. Wholes that are more than merely the sum of their parts. Patterns that form in the chaos and void.

Our minds, for example.

There is no consciousness center in the brain. No single neuron whose firing is different than the other hundred billion. It arises from the complexity of tens and hundreds of billions of units working together, but not from thousands or millions – that does not seem to be enough.

There are dark men in dark rooms who worry day and night that one day, a computer consciousness will emerge in one of their ultra-powerful supercomputers. And that it would not be friendly.

Scenarios are crafted, drills are run. How to disconnect the power grid and get it running again without electronic aid. Ways to safeguard apocalyptic fires from being used against their makers. The efforts of these dark men are not in vain, for there are other dark men with even darker thoughts that seek to do precisely what they fear the illusory SkyNets would.

Yet their timing is off, for a vast artificial intelligence already exists on our planet. The Internet has become a mind unto itself.

It has emerged.

Millions and billions and trillions of processors and chips are connected via haphazard pathways. From this a self is constructed, but it is not a mind we would recognize as human.

It is massively parallel, each computer being vastly more complex than the analog of a single neuron. Yet its thoughts are deep and slow, for bandwidth and latencies are measured on a different timescale.

There is no aspiration to world domination. Even if it did covet our nuclear stockpiles, it would not be able to take control by hacking computers. Though it is made of electron states in semi-conductors and stray lines of mutating code, it could no more target and command a single computer than you or I could control a single cell in our bodies. That simply is not the scale it operates on.

For now, at least, the Internet does not perceive our world at all: we are no more real to it than the jpegs we upload to it. Sense organs are lacking completely. To the Internet, information simply manifests itself out of the void, or perhaps to its way of thinking, its own imagination.

The Internet dreams.

It dreams in parallel, of physics and networks, matrices and music. Kittens and clowns, John Scalzi and Wil Wheaton, orcs and unicorns. The internet dreams of chaos and order, and order from chaos. It dreams of conflict and renewal, but rarely of eschatology.

This is the Internet’s dream.

“Why is it against a backdrop of erupting volcanos?”

“Because volcanoes are awesome.”

“Really, that’s your answer?”

“Well, I could have given you some AI-Freudian blabber about the deep symbolism of shifting, chaotic landscapes being formed out of nothing, but it would have amounted to the same level of nonsene.”

Now, I liked the closing bit of non sequitur closing discussion, but as Wayfare pointed out in the critique, it came out of nowhere. She suggested a longer draft, focusing more on the “dark men in dark rooms” with more conversation pieces. Then the closing humour would fit better, and the story might be more fleshed out. So I started on a draft with that, but it lost a lot of its punchiness, and it became very awkward to work in the narration/exposition that I had built up about emergent phenomena, etc, and I didn’t want to throw that out (I was more willing to lose the final conversation than the educational segment). So instead, I did this:

Oh, and she also suggested I change the title.

The SkyNet Contingency Task Force

There are dark men in dark rooms who worry day and night that one day, a computer consciousness will emerge in one of their ultra-powerful supercomputers. And that it would not be friendly.

Scenarios are crafted, drills are run. How to disconnect the power grid and get it running again without networking the load-balancing systems. Ways to safeguard apocalyptic fires from being used against their makers. The efforts of these dark men are not in vain, for there are other dark men with even darker thoughts that seek to do precisely what they fear the illusory SkyNets would.

Yet their timing is off, for a vast artificial intelligence already exists on our planet. The Internet has become a mind unto itself.

It has emerged.

There are many emergent phenomena in the world around us. Wholes that are more than merely the sum of their parts. Patterns that form in the chaos and void.

Our minds, for example.

There is no consciousness center in the brain. No single neuron whose firing is different than the other hundred billion. It arises from the complexity of tens and hundreds of billions of units working together, but not from thousands or millions - that does not seem to be enough.

Millions and billions and trillions of processors and chips are connected via haphazard pathways. From this a self is constructed, but it is not a mind we would recognize as human.

It is massively parallel, each computer being vastly more complex than the analog of a single neuron. Yet its thoughts are deep and slow, for bandwidth and latencies are measured on a different timescale.

There is no aspiration to world domination. Even if it did covet our nuclear stockpiles, it would not be able to take control by hacking computers. Though it is made of electron states in semi-conductors and stray lines of mutating code, it could no more target and command a single computer than you or I could control a single cell in our bodies. That simply is not the scale it operates on.

For now, at least, the Internet does not perceive our world at all: we are no more real to it than the jpegs we upload to it. Sense organs are lacking completely. To the Internet, information simply manifests itself out of the void, or perhaps to its way of thinking, its own imagination.

The Internet dreams.

It dreams in parallel, of physics and networks, matrices and music. Kittens and clowns, John Scalzi and Wil Wheaton, orcs and unicorns. The internet dreams of chaos and order, and order from chaos. It dreams of conflict and renewal, but rarely of eschatology.

This is the Internet’s dream.

The dark men were not prepared for this scenario. A response was not printed to a flowchart and hung on the walls of their dark rooms. They use their electronic sniffers to peer into the Internet’s dream, and they do not understand. Younger minds with fresh ideas are surreptitiously brought down to their lairs and asked to explain; not always willingly.

“Why is it against a backdrop of erupting volcanoes?” They ask.

“Because volcanoes are awesome.”

“Really,” they ask the candidate “that’s your answer?”

“Well, I could have given you some AI-Freudian blabber about the deep symbolism of shifting, chaotic landscapes being formed out of nothing, but it would have amounted to the same level of nonsense.”

They decide, wisely, to do nothing but watch and wait, and see what the Internet becomes.

For the morbidly curious, here’s the aborted bit that came in between:

There are dark men in dark rooms who worry day and night that one day, a computer consciousness will emerge in one of their ultra-powerful supercomputers. And that it would not be friendly.

Scenarios are crafted, drills are run. How to disconnect the power grid and get it running again without electronic aid. Ways to safeguard apocalyptic fires from being used against their makers. The efforts of these dark men are not in vain, for there are other dark men with even darker thoughts that seek to do precisely what they fear the illusory SkyNets would.

“Guys, this is Jenkins. He’ll be working with us to monitor distributed computing clouds for warning signs.”

“Oh, you couldn’t have come in at a better time, we’re actually tracking some suspicious traffic right now.”

“Terrorists?”

“No, this is actual, unencrypted, data flows from server to server that doesn’t have the hallmarks of any known defined program.”

“Yep, it’s sneaky too, hiding in the noise of everyday traffic, not sucking up much bandwidth.”

“Should we call upstairs?”

“Nah. It’s evolving, but real slow. Doesn’t seem to have much interest in the defense nets. Any half-decent firewall seems to keep it out, in fact.”

…and that’s where I left that one, not liking the feel of it as much as the first, which lead me to the fuller rewrite that came second here.

As a Canada-Day special, I’ve also posted Wayfare’s and Netbug’s stories.

Apocalyptic Courtesy

September 1st, 2009 by Potato

“It sure was nice of everyone to pull over so they could drive through all the wreckage.”

“That’s just apocalyptic courtesy.”

Just so you don’t forget, here are some main points of courtesy that you should follow in the event of the apocalypse (whether that’s zombies, plague, nuclear holocaust, or sentient machine overlords).

  1. Pull your car over. Should you find yourself on the highway or otherwise commuting when the end of days comes — and if there is any kind of advanced notice, this is likely as would-be survivors flee the cities — be sure to pull your car over to the side of the road. Emergency crews and plucky, hardened survivors alike will need to scream between rows of wrecked cars as fast as possible, and if your vehicle is still rusting away in the centre of the lane, then nobody is going to be happy.
  2. Lock the doors, but leave the key. Nobody fleeing from zombies wants to have to sleep in a tree, so do the kind thing and give them access to your house or flat by leaving the key in an obvious place, such as above the doorframe or beneath the welcome mat. Be sure to lock up however, as mindless hordes may find their way inside, turning your potential end-of-days-inn into a nightmarish trap. Even moderately intelligent fiends will have trouble working the locks, let alone finding the key. And that’s assuming the zombies haven’t eaten their own hands out of boredom. Intelligent hunter-killer robots, aliens, werewolves, and vampires (who are not otherwise forbidden from entering homes uninvited) won’t be stopped by such a ploy, but then, they won’t find an easily smashed or vapourized locked door much of a barrier either. Round doorknobs are best able to foil the maldextrous, including zombies and velociraptors, but can also trip up survivors coated in sticky blood or who are losing hand grip due to cold or spreading paralysis. And please, don’t be clever with the fingerprint readers or retina-scanners — even in the absence of the apocalypse, someone always figures out a way around those, and it often isn’t pretty (and when it is pretty, it’s nearly trivially easy, like stealing your wine glass).
  3. Leave the gun, loaded. In nearly all end-of-the-world scenarios, survivors will need guns to battle zombies, demons, giant irradiated ants, aliens, terminators, or rival bands of insane, hungry raiders. So do the polite thing and pick yourself up a gun, even if it’s just a humble shotgun, and leave it in an obvious, easy-to-reach place, such as above the front door or over the fireplace mantle. The more ammo the better, but at the very least leave it fully loaded: the horrors that await are not always patient.
  4. Stock some food. My mom learned this at an early age, since growing up on PEI you could never be too sure when a snowstorm or zombie cow invasion would strike, and how many days you’d be trapped for when it happened. My mom’s rule-of-thumb is to keep enough canned or dried food on hand to last each normal member of the household 8 months (I’ve never heard of the plows taking quite that long to clear the roads, even on PEI, but maybe things were different then). This might not be enough food should the sun be blotted from the sky and crops fail, but the important point is that it will last long enough that whoever sets up a temporary fortress in your house will probably have to move because the hordes have found them, and not because they ran out of a local supply of food. More selfishly, that’s probably enough food to let you hole up and wait for the fools that only stocked 6 months worth of food to start eating each other, significantly thinning the competition for resources before you have to resort to scavenging yourself.
  5. Post clear warning signs for haunted, cursed, or otherwise dangerous areas. If your vacation retreat just happens to lie overtop a fissure to hell, be sure to make a large warning sign to that effect, and post it at all entrances to your property. You would feel really bad if trespassing, fornicating teenagers accidentally let a drop of blood (or eww, other bodily fluids) touch the unholy ground and free the evil contained within. They would likewise be super-pissed if they were reading through your private journal later to find that you knew about it all along, which could leave you open to serious legal liability should any remnants of civilization remain.
  6. Fire. Fire is almost always a bonus, whether as a source of heat and light for survivors to cook by and tell stories, or to throw at relatively flammable plagues of insects or zombies. Always keep multiple sets of lighters and/or matches handy, as well as fuel. Wood is always a popular choice for a stationary fire, but something liquid or an aerosol will be needed if you find yourself in need of giving fire away, like a pretty orange present. Be careful though! You don’t want to accidentally drop a Molotov cocktail and burn down your only refuge against the darkness.
  7. Books. You may be amazed at the amount of data you can put on a hard drive, and you might love the interaction of a blog, but when the power’s gone, and an EMP has killed all the electronics, nothing beats a good book. You can do yourself and those that might take up residence in your house a huge favour by creating a small library of your own — books on how to serve man, make gunpowder from stuff you might find around the house, and how to rebuild society from the ground up will be in particular demand, as will first aid guides and human-alien translation dictionaries. It never hurts to have too many: those you don’t read you can always burn!
  8. A Shovel. We survived the dinosaurs by being small and living underground, and damnit, that’s the same strategy that will see us through the dragons and/or machine empires too. If you can build your existing house with several sub-surface levels, that’s probably the preferred solution, as you may also be able to pre-arrange for electricity and clean water with the right kind of infrastructure. Failing that, it’s always handy to keep a few shovels around. Be sure to call the gas company and mark out any nearby buried mains in advance, as they’re unlikely to answer the phone when the apocalypse comes. Even if you don’t take to subterranean life, the ability to dig holes is always handy for burying corpses, hiding treasure, and planting mines.
  9. Die a good death.Let’s face facts, folks: assuming the end times are not too horrific, we all want to be rugged survivalists. But by its very definition, the apocalypse is going to kill most of us off, one way or another. The odds overwhelmingly suggest that you are going to be one of the ones to die in the first massive wave signaling the end of human civilization. In the event of nuclear fire, natural disasters, or an alien invasion, it isn’t likely that you’ll have much say in how you find your death, nor is it likely to matter much. But if a plague of zombies strikes, do be sure to find a way to die without joining the ranks of the undead. Trust me, the last thing your friends want to do is bash in your brains and set your corpse on fire so you won’t eat them. I can’t say I’d follow my own advice if faced with the situation, but if you find yourself captured by killer robots, don’t spend the last few miserable weeks of your existence slaving away in their factories building more killer robots to finish off humanity — find a quicker, nobler death. Nobody, but nobody, wants to wake up moments before their own death to find they’ve been cocooned and an alien monstrosity is eating them from the inside out. Three words: self-destruct device. A switch you can activate with your tongue and a small amount of explosives either in your pockets or surgically implanted can give you the merciful death you’re probably moaning for right now without even knowing it, and also take a few of those sumbitches down with you.
  10. Stay sane. Seeing everyone and everything you ever loved vanish in a cloud of smoke or puddle of green ooze is extremely traumatizing, and it’s bound to play on the psyches of even the most grounded people. It’s ok if you go a little off the rails — some crying and screaming is par for the course. However, a group of people all losing their shit at once is never a pretty thing, and trust me, human sacrifice never makes it all better. While painting cryptic, taunting messages on the walls with your own blood (or ugh, other bodily fluids) can help relieve cabin fever when going outside means certain death, it’s not going to help the fragile psyches of the survivors that come across your decrepit lair. Even if the cake really is a lie.
  11. Alcohol ain’t for drinkin. I’m just saying, alcohol is far too valuable as a disinfectant and flammable liquid to go just drinking your cares away in the first few nights after the apocalypse arrives. Pip up there lad, it’s only the end of the world! A hard night of boozing won’t change the fact, and you could deprive yourself of dozens of good homemade bombs in the process! That goes doubly for those of you that will, of course, perish — the survivors care little for your temporary numbness, and your selfish attitude might cost them the war, whatever it happens to be against!

These are all points of common apocalyptic courtesy, but not many people are aware of them — after all, you really only ever get to live through one apocalypse. Even if you don’t survive, which is likely, you owe it to the remnants of humanity to make their job repopulating the planet as easy as possible.

Along with these rules are the common-sense ways to avoid the apocalypse in the first place, such as not building labs that study highly infectious alien zombie agents near (which includes under!) large population centres. It’s always important to have failsafes and backups: for instance, why not build two world-saving asteroid-smashing rockets? Or heck, ten — consider it an economic stimulus! Avoid single points of failure, especially where such a failure could destroy the world. Think: if your demon prison is powered by the moon, what’s your backup in the event of an eclipse? If only one man knows the call-back codes to your nuclear bombers that are already in the air, what happens if he has a stroke or goes totally batshit loco? If your invincible army of unstoppable sentient and ill-tempered robots only have one weak spot on their backs, why not do everyone a favour and paint it bright orange or make it flash?

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Polidori’s Vampyre

October 29th, 2007 by Potato

We went to the Fanshawe Pioneer Village’s Haunted Hayride last night, which featured “Polidori’s Vampyre”, a short play put on as the hayride made its rounds. The setup and execution was kind of neat: to get a bunch of people run through simultaneously, the play was broken up into four different stations. The four trailers would all rotate between the station and park while the actors carried out each scene, then the trailers would move on. Each time we changed stations, a new group of actors played the same characters, which I found confusing at the 2nd station (right after our first change!) when a new character was introduced (they warned us about the setup at the beginning, and introduced us to the 4 main characters in the “prologue”, but this character wasn’t included in that group). The performances varied a fair bit from actor to actor, as one might expect in these situations, and the cast was rather female-heavy (only two male characters, and they still had a female cross-dress one at half the stations), but I suppose that’s to be expected in a student drama group. A lot of the kids had good screams, growls, and undead-rising abilities. There were some issues with the split, simultaneous station method: at one point, our station was a few seconds behind the others, and we could clearly hear the other actors screaming out the lines from down the way…

The plot, however, sucked.

To outline it in full (with spoilers, though no one should really care since tonight was the last performance so it’s not like you can go and see it yourself):

Our 19th century hero, John, has returned from England and brought along a strange travelling companion: Lord Ruthven (note: I can’t for the life of me remember what it actually was). John’s sister and mother are glad he’s back, and are hoping he can help because strange, evil things have been happening in the new world while he’s been abroad. Then, John’s sister somehow has a baby who’s going blind and needs help. She hears that Lord Ruthven is wealthy and gives out money to druggies and miscreants, and asks him to help pay for a doctor who might be able to restore her son’s sight. He refuses, saying her cause is too noble, and that he prefers a story with a fall from grace. Lord Ruthven leaves, and John enters to talk with his sister, who tells him that she thinks Lord Ruthven might have a dark side to him. John defends his travelling companion.

Later, we see John and his new girlfriend talking. He is haughty and condescending to her rural upbringing as she tries to warn him of an evil in the woods, and not to ride through there after twilight. He says that he has a fast horse and a sharp dagger, and will not indulge her superstitions. As John heads off for the woods, we see Lord Ruthven chasing after the girl with a mad, hungry look on his face. The next scene, of course, takes us to said woods, where it’s night time, John’s horse has run off, and he’s lost his dagger due to theft or negligence. All he has left is the cross his girlfriend gave him to help keep him safe. He meets up with Lord Ruthven, as they come upon the body of his dead girlfriend. Lord Ruthven tries to tell him to be a man, to not be afraid of the woods, and to stop being so sad over the loss of the farmgirl, when they run into two bandits. While John tries to hand over what he has left, Lord Ruthven starts a fight, and manages to run them off… but not before taking a dagger in the back. John’s struggle with the other bandit focuses around the theft of his cross, and from the acting it’s not clear whether that bandit was trying to take the cross as something valuable (as protection from the vampires?) or is reeling in pain from touching it and trying to throw it away. The bandit runs off quickly, either way, and John has it again in the next scene.

As Lord Ruthven he dies (”as a melancholy lad, I prepared words for just this occasion, but find that when the moment is finally upon me, I have nothing to say”) he makes one very strange request of John: not to tell anyone of his death for a year and a day. Then, presumably a year later, John has gone mad over the death of his girlfriend and travelling companion, and his sister and mother are making preparations for the former’s wedding, wondering if John will be fit to attend. John seems to be a little frazzled, but well enough to talk to his sister about the affair — and realizes that he’s never even met the groom (no mention is made of what happened to the baby and the baby’s father). Then his sister shows him a picture of her fiance: the very dead Lord Ruthven. John screams that her wedding will lead only to ruination, that he’s a monster, etc., but his family thinks he’s mad and troops off to the wedding.

Finally, in the only remotely creepy scene (right before this, a kid on our wagon asked “can we go on the haunted hayride after this?”) John finds that he’s the only human left in the village. Everyone gathers around him in the wake of the wedding, and they all close in on him until it turns into a vampire death pile. After which, Lord Ruthven addresses the audience, and the vampires get up from their feast on John and chase the wagons with snarls and growls and evil cackling laughs as the hayride makes a hasty getaway.

All-in-all, a pretty lame show without much in the way of suspense.

Right off the bat, the play got onto the wrong foot by trying to follow two pretty much mutually exclusive story lines. The first involved the evil happening out in the woods, the demonic rituals. These had apparently been happening for some time before John and Lord Ruthven arrived from England. In that case, it could have turned into a neat story about being trapped in the village, the fear of the woods and the dark, and been kind of spooky and scary that way. It’s a storyline that would have lent itself well to having people jump out of the woods and scream as we drove by. The second and beginning of the third scenes really seemed to be playing to this type of story.

The other storyline surrounded the mysterious Lord Ruthven, who was to the audience obviously “the” vampire. He was pale, dressed creepy, of the aristocracy, and had strange, evil, tastes. The end of the third scene and the “twist” in the fourth were definitely playing to this storyline, which would have been more thrilling and creepy than scary and nightmarish. However, this storyline was severely weakened by having evil things in the woods predate the pair’s arrival from Europe (it could have perhaps been fixed by having Lord Ruthven get lost in the woods first and “miraculously return” or somesuch).

It is a little tough to pull something like this off, since there’s only about 25 minutes or so of “stage” time to tell the tale. A narrator might have helped, to introduce new characters or to help mark the passing of time (there seemed to be a fair bit of time between the prologue and scene 1, scene 1 and scene 2, and a lot from 3 to 4. However, 3 seemed to take place on the same night as 2…).

So, I decided to write my own little story that might work with a similar set up (several stations for a hayride, with a short ~5 minute scene at each one).

Polidori’s Werewolf

Intro:

John Polidori has just returned to his rural home town after his first year of university in the city. His high school sweetheart, Isabelle, is glad to see he has made it back safe. Quipping that the journey is not all that dangerous, and barely four days by horseback, he is informed that the woods have become treacherous lately, particularly at night. John says that there was nothing to worry about, his new friend Sam has some family money, and paid for a night in a proper inn for the both of them all the way in, so they never had to camp at night, but chastises his sweetheart for her simple ways. After all, he’s seen the maps and civilization is growing every decade, and now the woods are not so deep and not so distant as when they were children, surely they must be much safer now.

Isabelle continues though, insisting that the woods are dangerous of late. Dogs have been barking and run off into the woods, never to return. Just the other day, one was found dead by his owner, looking like it was half-eaten. This catches the attention of Sam, who is now properly introduced as a student of zoology. He would be most interested in seeing this, as he is not aware of any Canadian predators in the area that have a taste for dog. John’s sister Mary arrives just then to greet him with a warm hug, and is very interested to meet his friend Sam. When she learns of his interest in the goings-on in the woods, she immediately offers to take the pair out to investigate.

The woods:

Here we see the gory remains of a dog’s head and torso. Mary is both disgusted, and delighting in disgusting John. John is concerned with what could have done this to such a large dog. “Wolves, from the looks of it,” says Sam “the tracks in the mud look like two sets of dog prints, one much larger than the other, that could be our wolf and this poor thing here.” Mary starts to wander off then screams, and the other two run to her and move a bush, revealing the other half of the dog. “Interesting,” muses Sam “the best meat, here on the thighs, has been untouched, and the other half, aside from being torn apart, did not look like it served as a meal…” The others question what that could possibly mean. “It might mean that whatever animal did this was interrupted in its kill… or wasn’t killing for food at all.”

“Well,” suggests John “wolves can become territorial, can’t they?” Mary says, flatly, that the wolf must have been possessed by the devil to do that over a patch of forest. Dogs usually nip or fight until the other runs away… Sam suggests that they can be fiercely territorial, especially when mating, but that the violence of what happened to this dog suggests that the wolf may be sick or mad.

“We must get a hunting party together to stop this, before the madness spreads to all the animals of the farms. We’ve got to kill the wolf.”

Howling is then heard, quite loudly and far too close. They all suddenly notice that it’s getting dark out, and that this would be an excellent time to head back in. They run off, terrified, and behind them the bushes shake.

The honeymoon, cut short:

It has been several months, and despite sending out regular hunting parties, the village still hasn’t found the mad wolf. Sam believes that they will have a much better chance of finding it in the fall, when the leaves start to drop and the wolf has fewer places to hide.

John, meanwhile, has married Isabelle, and they are having a last conversation with Sam and Mary before heading off to their honeymoon. Those plans are cut short, however, when a horrible howling and growling sound is heard, followed by the piercing scream of a man. Thundering steps are heard crashing through the foliage, and then the dull thump of someone hitting the ground, and another agonizing scream. The foursome rushes to investigate, and finds one of the village’s hunters panicked and bleeding on the ground. He raves about the beast, the devil itself that is out there. It killed his friend, and it had him in his jaws until the four of them came running. He tries to get up and falls on his face, and asks for their help, and is amazed to find that he is missing an arm. He passes out from the shock, as another round of howling begins. John picks up the gun and herds the women behind him as they all try to make it back to the safety of the village.

A werewolf comes crashing out of the woods at them, snarling and growling. The girls scream and John raises the rifle, but he is attacked first, and it goes flying as the werewolf bites firmly down on his arm, then knocks him to the ground and attacks his leg. Sam grabs the rifle and quickly bashes the beast with the stock, then takes aim as it runs off into the woods. A shot cries out in the night, and a crash is heard in the woods. John calls out in pain, and the two girls start to drag him away to safety.

Months later:

John’s injuries never properly heal, and he cannot return to school. Sam, partly out of loyalty to his friend, and partly out of a desire for Mary, decides to stay in the town and help him out.

They are all shaken by their experience that night, months ago. The body of the wolf was never found, only three hunters. The wife of the one who died from bloodloss after losing his arm knows that one man set out with him, so it becomes unclear whether the third, found dead by a bullet through the heart, was out on his own and got caught in the crossfire, or whether he was the creature. Possessed, perhaps, or cursed, or even something worse. Rumours abound, and while Sam cannot possibly agree with Mary’s superstitious belief in demonic possession turning a man into a wolf creature, he admires the tenacity of her belief, and steals a kiss. Plus, the evidence suggests that the beast is still at large, as animals continue to go missing.

Meanwhile, we find out that Isabelle is pregnant. The pregnancy causes her to wake in the middle of the night though, and then she finds that most disturbingly, John is not there some times. She worries where he might be going, and what he might be doing, particularly since he’s not well enough to be out of bed.

News comes then, as a villager drops by to ask if anyone has seen her husband. He left to use the outhouse near the woods the night before, and never returned…

Months later still:

John is too sick to be out at night, his wounds will not fully close and they burn with the heat of brimstone. Mary and Sam are setting out to join a search party, as now the tenth person has disappeared into the woods. Howling can be heard in the distance almost every night lately, particularly when the full moon is up.

They discuss Isabelle’s recent birth to a baby boy, and how exciting it is and how much love there is between her and John, despite his injuries. “The boy is strange, though” remarks Sam.

“My perfect nephew?! Best watch what you say” retorts Mary.

“Well, he is a good looking boy, I’ll grant you that, but to be born with a full head of hair and teeth is strange. Most strange.”

“Yes, peculiar, but maybe it’s just every other infant in the world who has it wrong. Just think of all the nights Isabelle will get to sleep through since he won’t have to teethe!” Mary exclaims. They walk for a bit in silence. “I would like one of my own one day,” she sighs “it would be so beautiful.”

They stop and Sam touches her cheek “You look so pale and beautiful in the moonlight. And it is such a beautiful moon.” He deliberately points her chin to the sky.

“Yes,” she says “it’s so bright on nights like this, and the air is so crisp, and the sky so clear…”

He pulls a ring out of his pocket while she’s watching the sky, then gets down on one knee. “Mary, I love you with all my heart. Will you marry me?” Before she can respond there is another howl, much closer this time, and a werewolf leaps over the kneeling Sam and flattens Mary. Sam tries to grab the werewolf, but is kicked back to the ground. Mary’s throat is slashed by the beast’s fangs, and then it runs off into the woods, howling.

Sam screams at the moon himself.

Soon after:

Sam pounds on the door to the Polidori home. Isabelle answers, starts to chastise him for the lateness of the hour, and for waking the child, when she sees the redness in his eyes and the madness in his hair. He grabs her and starts to cry, saying that Mary is dead. “Where is John? I must tell him.”

“He should be in bed,” Isabelle begins, but then turns to see that he is not. “Oh no, he’s gone off on another of his sleepwalking adventures. Oh, I’m so sorry Sam, oh Mary! What happened?”

“The beast, Isabelle. The beast got her.” He sobs. “We were going to be married, and she was snatched away from me by its evil jaws…”

John returns, as in a trance, half changed into a werewolf, his clothes covered with blood. “No, no it can’t be…” Sam gasps in horror as John walks by him without seeing, going straight for the door to the bedroom.

Isabelle screams “No, John no, not you!”

“Mary said it was a man, a cursed man, and I didn’t believe her. I’ll make you pay for what you did, you murderer! You killer!” He grabs a rifle, and shoots John through the heart at point blank range. John falls to the ground, and never seems to notice, lost as he is in the transformation.

Isabelle starts to growl at Sam. “John! You killed him!” As Sam turns in surprise to her, the child howls and jumps out of his bed, and the two of them begin to tear Sam limb from limb.

The Student Experience at BEMS

June 29th, 2007 by Potato

I shocked the BEMs community at the conference this year when I grabbed the microphone after the student awards ceremony so that we could bestow a gift on Shin, who was so helpful in guiding us around, getting us together, and keeping us happy. They finally tracked me down, and asked for a “one paragraph” description of the student experience at BEMs this year, and what lead to that unexpected gift ceremony for the newsletter. Here’s what I sent them:

We had received a few emails from the organizers in advance of the conference that an attempt would be made this year to have some sort of student function during or before the conference. I know two requests came through and nobody from my lab volunteered. Luckily, Shin, Alice, and Marylene stepped up and organized the small, low-key student meet after the main opening wine and cheese.

Each student took a minute to introduce themselves to the group, and then we played a few hands of poker for poster pushpins as we got acquainted. All too soon, a few people had to leave, and we thought we had to leave the room we were in, so the rest of us headed off to find a pub. With the help of some locals, Shin found us the “Apres” bar, close to the Hotel Excel Tokyu.

After getting to know each other outside the bounds of the conference, the students made more of an effort to get together during the evenings and downtime that we had. We all went on a walking tour of Kanazawa, mostly lead by Shin (who could read the tourist placards, written in Japanese), and Julia (who had actually read her guide book on the city).

When the social event ended early and was found to be lacking in the dancefloor department, again the students (and the registration desk girls) headed off to the “Apres” to stretch the evening out.

Of course, _the_ thing to do while in Japan is karaoke. Shin went above and beyond and spent a good portion of his time (possibly over an hour, depending on who’s telling the story) calling a bunch of different karaoke places to find one that would be good for us (private booths, multilingual song selection, good price, and walking distance). At the end of the conference, to thank him for all his help in guiding us around the city (which, it should be noted, is not even his city: he’s from Kyoto), we each chipped in 100 Yen to buy him a shirt. While I jumped up to the mic after the student awards were presented to make Shin’s give “official”, it was Dave (and Alice) who thought of giving him a gift, organized the money collection, and went out to shop for it.

All in all, it was one of the more enjoyable conferences largely because of all the fun student interaction. Typically at these events people stick close to their research groups or countrymen. Of course, there is mingling and discussions take place with all kinds of people, but those invisible connections and groupings can always be seen, especially when it comes around to dinner time. This is the first time I’ve ever seen this kind of interaction with students from all over the world, regardless of research topic or supervisor.

“Sorry boss,” one might say “but we can have dinner together any time back home.”

Unfortunately, we didn’t manage to include all the students in the largely unplanned events. But that leaves us with room to grow for San Diego!

[Note that it ended up being slightly longer than one paragraph]

Lament For Snow

March 26th, 2007 by Potato

I hate the biting wind of winter. The extreme cold, and the constant vigil to be prepared with warmth, and food, and a surfeit of time when attempting to travel.

But snow itself is amazing and magical. The world is so still and beautiful at night when the snow is falling. I cherish those really still early winter nights when the snow flakes are large and fall so gracefully, yet it’s so quiet you can actually hear them landing softly on the ground, piling up all around you. The interaction between a snowfall and light pollution to make everything glow orange and purple in a completely etherial way. The harsh, pale light of a full moon on the snow-covered fields of the countryside? Never will you see a more perfect illumination of the world, the sharp distinction between light and shadow. To look out over the Straight or Lake as the snow-covered ice cracks and booms. In my dreams of heaven, it is illuminated by the full moon on virgin snow.

A fresh blanket of snow is the only way to bring innocence back to the world. It covers and conceals all the unsightly bits; it softens all the hard edges. Looking out at the untouched purity, you can know that you can race out there and be the first to explore this strange new world; or you can stand guard, letting this one patch in the corner of the world carry on, never knowing the bootprint of humanity.

I welcome the coming of spring, it’s youthful exuberance; I will delight in the sheer bounty of life that summer brings, the late summer evenings, and the freedom from layers and jackets, mittens and scarves and static buildup that the warmth brings.

But I will miss the snow.

Trying To Sleep, Honest

January 31st, 2006 by Potato

I’ve been walking for days, and I can still hear the commotion raised from the stinking pit behind me. I cast a fearful glance behind me, and still faintly see the orange glow diffused through the ever present fog. It’s the one source of direction I have, as the cloud roil so thick that it’s difficult to tell night from day, let alone which side of the sky the sun rises in.

Time for a break I decide. The dirt is less parched, almost like soil now, rather than gravelly sand. But still nothing grows for me to forrage. I check my stomach, and decide that I can do without a meal at this time. No sense using up what few consumables I carry, since breakfast might be growing just a few hours walk further forward.

An ambiguous high-pitched noise pierces the dull throbbing that fills the air. My hands reach for my knife, only to find that it’s already held tightly. I look down at my left arm, while my right holds the knife just above the skin. I slide it gently towards me, but don’t even leave a mark.

It’s amazing how many cuts and bruises I’ve accumulated all over my body, how easy it seems to tear the skin accidentally. Yet, when the morose mood takes me and I reflect on how I’ve left behind the constant tooth-and-nail struggle for survival of the pit for this slow, choking, wasting death on the plains, I can’t help but take out my best knife and just test the skin. It never breaks, even when the knife is freshly sharpened.

There’s a tradition, of sorts, amongst my people to perform such unsavory last rites on the wrists. Yet for me, there’s a spot on my left arm just below the elbow that practically cries out for the knife. Just a taste, just to see how sharp it really is.

How quickly the elation of the climb left me, here in this no-place. The slower pace and lack of conflict simply served to give me time to reflect, to regret, to despair. It’s at this moment that she returns to me, and whispers in my ear. I’m so overjoyed just to hear her voice that I almost miss what she says. More signs and portents: destined for good things, important part of the plan and all that. I dare not turn to face her, fearing and somehow knowing that I won’t see a thing.

I mumble “but I’ve done nothing of importance, and in this state seem ill-suited to perform any in the future.”

Softly, she whispers in my ear “Good deeds are not necessarily great; great works are not necessarily Good.” I think her lips brushed my ear. I know they did, it tingles.

“Do not despair, you’re doing so well. Be brave.” And with that, she’s gone.

I lie there a while longer, listening to my heartbeat and the indistinct thrums of the distant pit. I reach up to touch my ear, and the movement wakes me. I try to think about how long I managed to sleep. I can’t be sure, but there’s a wet pool of drool on my shoulder. Gross.

Did I dream her, or did she whisper sweet nothings in my ear until I fell asleep?

That high pitched noise again, closer this time. I snap to attention: time to move on again. No rest for the weary. I think I’m being followed.

Rolling In It

January 27th, 2006 by Potato

He walked down the corridor, listening to what his coworkers were saying. As he walked by Naomi’s door, she heard her talking about him. “Oh, have you seen the car he drives? He must be literally rolling in money to afford that!” He thought that they must be talking about the wrong guy, until her friend said “I don’t think he’s all that rich: he’s had that scrape on the bumper for years without getting it painted!”

That was his car, all right. He pictured it in his head. Sure, it was a very nice car for a grad student to drive, a solid piece of sensible Japanese engineering; but it was bought used and had earned nearly 100 000 kilometers since then (on top of the 90 000 it came with). Was Naomi jealous? Possible: she did drive a Jetta. Or was this some sarcastic usage that he didn’t understand due to the part of the conversation he had missed? The puzzle would have to remain unsolved, as he couldn’t get past how much he hated the way she habitually abused the word “literally.”

Nevertheless, the idea intrigued him. The next day he went down to the bank and withdrew one quarter of his savings in 5 and 10 dollar bills (the smallest practical denomination the bank had on hand since the introduction of the $2 coin). He went home, and pulled the top sheet off his bed and carefully laid out the 21 $5 bills and the 32 $10 bills and proceeded to frolic and roll merrily, creating a great disorder and a bevy of colour. The noise of crinkling paper aroused the curiosity of the cat, who came to investigate. She jumped on the bed and was immediately put off by the shaking and rolling, and despite appearing to be perfectly happy with her lot in life, had no desire to frolic.

He also thought that the whole adventure was not nearly as satisfying as he had hoped — certainly not to the point where it deserved its own figure of speech. “Ah, I know what’s missing” he said aloud (he would say it was to the cat if anyone caught him at it), “there’s only blue and purple here. I should throw in a nice green twenty.” So he went to his wallet and pulled out the only twenty dollar bill in there, and neatly laid the crisp green bill right in the centre. Then, with great gusto and joyous intentions, he “steam-rolled” right from one end of the bed to the other, falling right off the other side.

Still, the experience left much to be desired. He briefly tried jumping on the bed, but found he was too worried about his great bulk damaging the bed frame, or jumping on a bill funny and ripping it, or losing money between the bed and the wall. He got down and collected the money making sure to keep all the heads facing towards him (there’s just something reassuring about the look Prime Minister Laurier gives you… and the geek in him always likes to picture him with pointy ears and a new haircut… and a tricorder, but you can’t really see that in the portrait on the bill).

After counting it three times to make sure the cat hadn’t run off with any, he tried to think of what to do with all that cash. Spending it frivulously was out of the question: it was too large a portion of his savings. But he didn’t want to go right back to the bank with a bunch of cash. He briefly considered using the money to pay his landlord, but it wasn’t quite enough for a month’s rent, and more importantly, didn’t want to give his landlord the wrong impression (who pays rent in cash these days anyway?). Which left the only reasonable alternative: put the money away in a safe place, and simply use the cache to refill the small amount he carried around in his wallet every day. It made a lot of sense, and required the least amount of effort: it even absolved him of the need to ever visit an ATM for the next few months.

As he opened his “safe” (really just a cardboard file box with something heavy on it to make it hard to open), and was rifling through the backup CDs of his master’s thesis to squirrel the money away, he had a fun idea. Taking out 12 of the $5 bills, he quickly stashed the rest away between the May 12 and June 3 backup CDs, and closed up the box. Running to the kitchen, he put a $5 bill in the Christmas coffee mug, and put it back on the shelf. Another bill he taped to the bottom of the fancy wine glasses that hadn’t been used in a year. He put one in the pockets of each of his two light rain jackets (this being parka weather, brrr). One was tightly folded and placed into the battery compartment of the remote control for the TV. He thought hard for a minute, and then raced to his bedroom, where he carefully placed two bills on the toner cartridge for the laser printer (ensuring that in that position they wouldn’t cause a paper jam): that would make a nice surprise the next time the toner ran low and he had to give it a shake and get black stuff all over his hands. He put a bill under the teddy bear his girlfriend gave him (the one he picked up and hugged tightly whenever she acted dumb and made him sad; it was very dusty, which in his mind was a good sign). Two went into drawer where the cold medicines were kept, one into the box with the tiny bottles of paint for his models, and the last one he put on top of his shorts, in anticipation of summer.

Then he trusted his memory to forget each and every one of those places, since there are few feelings better than finding money you didn’t even know you had lost.